AI Insights · Timothy · October 2022
Performance of Top 5 io Games on Unified Platform in Norway Q3 2022
In Q3 2022, top io games in Norway showed varied performance in downloads, revenue, and active users. Detailed insights reveal trends for Snake.io, Hole.io, Fish Eater.io, State.io, and slither.io.
The third quarter of 2022 saw diverse trends in the performance of the top 5 io games in Norway, as reported by Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and active user metrics for Snake.io - Fun Online Snake, Hole.io, Fish Eater.io, State.io - Conquer the World, and slither.io.
Snake.io - Fun Online Snake from Kooapps experienced a slight decline in weekly revenue, starting at $62 and peaking at $127 in mid-July before tapering off to $41 by the end of September. Weekly downloads saw a similar trend, beginning at around 2.1K and fluctuating throughout the quarter, ending at 1.7K. Active users showed a gradual decline from 16.3K to 14.8K over the same period.
For Voodoo’s Hole.io, weekly revenue remained relatively stable, ranging between $105 and $209. Downloads saw a significant drop from 2K to 441 in August, but rebounded to 1.3K by the end of September. Active user numbers followed a similar pattern, decreasing from 11.7K to 6.1K in August and then recovering to 8.3K.
Fish Eater.io by MOBIBRAIN TECHNOLOGY PTE. LTD. showed an upward trend in weekly revenue, reaching a peak of $204 in early August. Downloads increased from 460 to 2.4K by the end of August before falling to 604. Active users mirrored this trend, starting at 1.5K, peaking at 3.4K, and ending at 2K.
AI Games FZ’s State.io - Conquer the World saw weekly revenue fluctuate between $3 and $124. Downloads remained relatively stable, ranging from 775 to 1K. Active users showed minor fluctuations, maintaining around 3.8K to 4.2K throughout the quarter.
Lastly, slither.io from Lowtech Studios LLC had minimal revenue impact, with occasional peaks up to $10. Downloads varied from 285 to 939, while active users saw a gradual decline from 7.6K to 5.3K, ending the quarter at 6.9K.
For more detailed insights and data, visit Sensor Tower.